Name | Wgt (lbs) | Mobility | AR | SDC | Cost | Env | Notes
PolyCarb Plate
| 13
| Fair | -10 prowl 17
| 80
| 1,800
| Y
| stormtrooper armor, made of polycarbonated plastics.
| Huntsman
| 16
| Fair | -10 prowl 17
| 80
| 2,000
| N
| widely used by frontiersmen, light padding, with heavy plate in padded vest, and limb plates
| Urban Warrior
| 11
| Fair | -10 prowl 17
| 100
| 2,500
| Y
| lightweight, flexible padding and strategic plates, popular with law enforcement and adventurers
| Triax T-41 Riot Suit
| 13
| Excellent | 0 prowl 19
| 100
| 2,500
| Y
| includes impact resistant shield (-1 parry) with 50 SDC
| G-10 Soldier
| 20
| Fair | -10 prowl 19
| 120
| 2,500
| Y
| cheap knock-off of the T-10, lacks the cyclops HUD and other special systems
| Juicer
| 18
| Good | -5 prowl 17
| 90
| 2,800
| Y
| the famous armor standardly worn by juicers, made of light fiber and kevlar padding with heavy plates around torso, arms and shoulders
| Bushman Composite
| 17
| Fair | -10 prowl 18
| 120
| 3,200
| Y
| combining light weight fiber padding, kevlar and plate composites, it is a mid-range armor that sees a lot of use.
| Crusader
| 11
| Excellent | -0 prowl 18
| 110
| 4,000
| Y
| a poly-fiber weave (looks like fine chain links) with strategic light plates. marketed in a special design that looks like medieval armor
| Triax T-43 Explorer
| 20
| Poor | -20 prowl 19
| 150
| 4,500
| Y
| composite of heavy padding, kevlar and nearly complete plate, designed for quick attachment to jet pack
| Triax T-42 Commando Scout
| 12
| Excellent | 0 prowl 18
| 140
| 5,000
| Y
| latest innovation, hybrid super-lightweight, includes a public version of the military HUD system with passive nightsight, x5 telescopic, light filters, mini-computer, laser distancer and targeting (+1 strike)
| Gladiator
| 21
| Good | -5 prowl 18
| 140
| 5,000
| Y
| also uses fiber weave and light plates, providing excellent mobility and protection
| Triax T-10 Infantry | NGR Cyclops Armor 25
| Fair | -15 prowl 19
| 200
| 6,000
| Y
| Triax security and military issue, illegal, no visor, uses HUD display, includes cordless computer link, passive nightsight, telescopic (x5), light filters, mini-computer, laser distancer and targeting (+1 strike), full radiation shielding, loudspeaker, etc.
| Triax T-11 Enhanced Infantry | NGR Cyclops Armor 40
| Good | -5 prowl 19
| 200
| 10,000
| Y
| Triax security and military issue, illegal, exo-skeleton gives +6 PS (E), +10 spd, +10' leaps, +10% climb, x1/2 fatigue. no visor, uses HUD display, includes cordless computer link, passive nightsight, telescopic (x5), light filters, mini-computer, laser distancer and targeting (+1 strike), full radiation shielding, loudspeaker, etc.
| Triax T-12 Medic | NGR Cyclops Armor 17
| Good | -5 prowl 19
| 140
| 6,500
| Y
| Triax security and military issue, illegal, includes medical gear and special sensors and lights for use in surgery, no visor, uses HUD display, includes cordless computer link, passive nightsight, telescopic (x5), light filters, mini-computer, laser distancer and targeting (+1 strike), full radiation shielding, loudspeaker, etc.
| Triax T-13 Field Mechanic | NGR Cyclops Armor 18
| Good | -6 prowl 19
| 160
| 7,500
| Y
| Triax security and military issue, illegal, portable tool kit, laser torch and extendable robot arm built into forearms, directional lighting and special sensors in helmet, no visor, uses HUD display, includes cordless computer link, passive nightsight, telescopic (x5), light filters, mini-computer, laser distancer and targeting (+1 strike), full radiation shielding, loudspeaker, etc.
| Triax T-40 Urban "Plain Clothes"
| varies
| varies
| vary
| varies
| varies
| N
| fiber weave bonded to clothing with thin concealed light plating, see book for stats (ranges from AR 14-18, SDC 20-40, cost 2k-5k) | |
MISCELLANEOUS MANUFACTURERS These weapons are being produced by black market shops and small, independent arms factories scattered throughout the world. Their quality and reliability vary widely. Vibro weapons are particularly popular. For +2,500 credits, any edged weapon can be vibro enhanced, which doubles the damage dice and makes the weapon do Supernatural (SN) class damage. Category
| Name
| Availability
| Wgt (lbs)
| Damage
| Cost
| Notes
| Archery
| Crossbow
| good
| 7
| 3d6
| 300
| 3'
| Archery
| Long Bow
| good
| 2
| 2d8
| 350
| 6'
| Archery
| Short Bow
| excellent
| 1
| 1d12
| 150
| 4'
| Axe
| Battle Axe
| Fair
| 5
| 2d6+1
| 150
| 3'
| Axe
| Halberd
| Fair
| 5
| 3d6
| 400
| 2 handed, 8'
| Blunt
| Club
| excellent
| 3
| 2d4
| 10
| 2'9"
| Blunt
| Mace
| excellent
| 4.5
| 2d6
| 120
| 2'6"
| Blunt
| Morning Star
| fair
| 2.5
| 2d6
| 120
| 2'9"
| Blunt
| War Hammer
| good
| 4.5
| 3d4
| 100
| 2'6"
| Chain
| Mace and Chain
| good
| 4.5
| 3d6
| 200
| 3'
| Chain
| Nunchaku
| fair
| 2.5
| 2d4
| 30
| 2'9"
| Knife
| Dagger
| Excellent
| 1
| 1d6
| 50
| 1'6"
| Knife
| Knife
| Excellent
| 0.5
| 1d6
| 35
| 10"
| Spear
| Long Spear
| good
| 7
| 2d6
| 150
| 2 handed, 8'
| Spear
| Pike
| fair
| 8
| 2d6
| 250
| 2 handed, 16'
| Spear
| Short Spear
| excellent
| 4
| 1d6
| 100
| 4'6"
| Staff
| Quarter Staff
| excellent
| 3.5
| 2d6
| 100
| 6'
| Staff
| Short Staff
| good
| 3
| 1d6
| 75
| 4'-5'
| Sword
| Broad Sword
| Excellent
| 3.5
| 2d4+1
| 200
| 3'
| Sword
| Claymore
| Good
| 6.5
| 3d6
| 300
| 2 handed, 4'
| Sword
| Falchion
| Fair
| 4
| 2d6
| 150
| 2'9"
| Sword
| Flamberge
| Fair
| 7.5
| 3d6
| 400
| 2 handed, 4'3"
| Sword
| Long Sword
| Excellent
| 3.5
| 2d6
| 270
| 3'
| Sword
| Saber
| Good
| 3
| 2d4
| 100
| 2'
| Sword
| Scimitar
| Good
| 3.5
| 2d6
| 125
| 2'6"
| Sword
| Short Sword
| Excellent
| 3
| 2d4
| 125
| 2'6" | |
Pulse weapons often specify a specific damage when used in pulse mode. A pulse counts as a short burst for strike roll bonuses, but use the specified damage instead of the standard short burst damage modifier.
TRIAX
Category
| Name
| Availability
| Wgt (lbs)
| Damage
| Rate
| Payload
| Range
| Cost
| Notes
| Pistol
| TX-5 Pump Pistol
| Fair
| 5
| 8d6
| Semi
| 5
| 800
| 10,000
| reload 1 rd at a time or speed loader w/ 5 rds, fires explosive shells
| Pistol
| TX-20 Short Laser Pistol
| Good
| 2
| 4d6
| Semi
| 25
| 800
| 12,000
| uses short e-clip, standard issue for NGR officers and police
| Pistol
| TX-22 Precision Laser Pistol
| Good
| 3
| 4d4
| Semi
| 50
| 1,000
| 15,000
| design gives +1 aimed, FSE-clip
| Pistol
| TX-24 Ion Pulse Pistol
| Good
| 4
| 1 rd 4d4 | 3 rd 1d6x10 Semi
| 60
| 500
| 20,000
| FSE-clip
| Pistol
| TX-26 Particle Beam Pistol
| Fair
| 5
| 1d6x10
| Semi
| 15
| 400
| 35,000
| FSE-clip
| Rifle
| TX-11 Sniper Laser Rifle
| Fair
| 3
| 6d6
| Single
| 40
| 6,000
| 20,000
| IR scope gives +2 aimed, FSE-clip
| Rifle
| TX-30 Ion Pulse Rifle
| Good
| 7
| 1 rd 4d6 | 3 rd 1d6x10 Semi
| 50
| 1,600
| 22,000
| FSE-clip
| Rifle
| TX-43 Light Assault Laser Rifle
| Good
| 7
| 4d6 (1 chg) or | 8d6 (2 chgs) Full
| 50
| 2,000
| 26,000
| FSE-clip
| Rifle
| TX-16 Pump Rifle
| Fair
| 21
| 8d6
| Semi
| 16
| 1,600
| 30,000
| reload 1 rd at a time or speed loader w/ 8 rds, fires explosive shells
| Rifle
| TX-45 Particle Beam Rifle
| Poor to Fair
| 9
| 1d6x10+10
| Semi
| 20
| 1,200
| 35,000
| FSE-clip
| Rifle
| TX-42 Laser Pulse Rifle
| Poor
| 9
| 1 rd 4d6 | 3 rds 1d6x10 Semi
| 50
| 2,000
| 50,000+
| FSE-clip, military and law enforcement issue, illegal, variable frequency with 12 settings
| Heavy
| TX-10 Mini-Missile Launcher
| poor to fair
| 14 + 2/missile
| varies
| Single
| 1
| 1 mile
| 18,000
| illegal, a reusable launcher with a telescopic, passive nightvision, and laser targeting scope that gives +1 aimed
| Heavy
| TX-50 Rail Gun
| Poor to fair
| gun 60 | clip 10 drum 30 or 100 1d6x10
| Bursts
| clip 20 | drum 30 or 100 4,000
| 50,000
| illegal, heavy, powerful recoil, dangerous power pack, very noisy, payload and dmg refer to a short burst but it can be used for long or extended bursts too
| Heavy
| TX-250 Rail Gun
| Poor
| gun 250 | clip 20 drum 250 1d6x10+15
| Bursts
| clip 10 drum 100
| 6,000
| 75,000
| illegal, heavy, powerful recoil, dangerous power pack, very noisy, payload and dmg refer to a short burst but it can be used for long or extended bursts too, has a laser targeting/radar system that can be used if the robot sensor head is destroyed
| Heavy
| TX-500 Borg Rail Gun
| Fair
| gun 80 | power 50 belt 25 drum 80 case 150 1d6x10+15
| Bursts
| belt 13 | drum 40 case 80 4,000
| 85,000
| illegal, heavy, powerful recoil, dangerous power pack, very noisy, payload and dmg refer to a short burst but it can be used for long or extended bursts too
| Heavy
| TX-41 Laser Pulse Rifle (Giant)
| Very Poor
| 20
| 1 rd 6d6 | 3 rds 2d6x10 Semi
| 100+
| 4,000
| 90,000+
| giant clip or cable to power armor powerpack for unlimited ammo, usable only by giants (10'+), variable frequency with 12 settings, illegal
|
|
|
|
|
|
|
|
|
|
| NORHTERN GUN
Category
| Name
| Availability
| Wgt (lbs)
| Damage
| Rate
| Payload
| Range
| Cost
| Notes
| Pistol
| NG-33 Laser Pistol
| good
| 4
| 3d6
| Semi
| 35
| 800
| 6,500
|
| Pistol
| NG-57 Heavy Ion Blaster
| good
| 5
| 4d4 or | 6d6 (2 chg) Semi
| 30
| 500
| 8,000
| sturdy and powerful, can accept pistol or rifle scopes
| Rifle
| NG-L5 Laser Rifle
| good
| 14
| 6d6
| Semi
| 20
| 1,600
| 16,000
| a very durable, if heavy, weapon that is reknowned for taking abuse without breaking
| Pistol
| NG-Super Laser/Grenade Launcher
| good
| 13
| 4d4 | 6d6 in 6' rad. Semi
| 30 | 6 800 | 500 21,000
| very large (more like sub-mac), need PS of 20+ to use without penalties, uses special mini-grenades (100 credits each), can load an extra 8 grenades in top feeding grenade clip
| Rifle
| NG-P7 Particle Beam
| good
| 21
| 2d4x10
| Semi
| 8
| 1,200
| 22,000
|
| Rifle
| NG-E4 Plasma Ejector
| fair
| 20
| 1d6x10 +15
| Semi
| 10
| 1,600
| 30,000
| sight gives +1 aimed
| Heavy
| NG-101 Rail Gun
| fair
| gun 128 | power 80 belt 25 or case 160 2d4x10
| Burst
| 10/belt | 60/case 4,000
| 70,000
| heavy, powerful recoil, dangerous power pack, very noisy, payload and dmg refer to a short burst but it can be used for long or extended bursts too
| Heavy
| NG-202 Rail Gun
| fair
| gun 200 | power 99 belt 35 or case 210 2d6x10
| Burst
| 8 / belt | 50/case 4,000
| 70,000
| heavy, powerful recoil, dangerous power pack, very noisy, payload and dmg refer to a short burst but it can be used for long or extended bursts too
|
|
|
|
|
|
|
|
|
|
| WILK'S LASER INDUSTRIESKnown throughout the world for their sleek design, durability and accuracy. Category
| Name
| Availability
| Wgt (lbs)
| Damage
| Rate
| Payload
| Range
| Cost
| Notes
| Pistol
| 320 Laser Pistol
| good
| 2
| 3d6
| Semi
| 35
| 1,000
| 11,000
| design gives +2 aimed
| Rifle
| 447 Laser Rifle
| good
| 5
| 6d6
| Semi
| 20
| 2,000
| 18,000
| design gives +1 aimed, can't use a long clip
| Rifle
| 457 Laser Pulse Rifle
| good
| 6
| 1 rd 7d6 | 3 rds 2d6x10 Semi
| 15
| 2,000
| 40,000
| design gives +1 aimed
|
|
|
|
|
|
|
|
|
|
| MISCELLANEOUS MANUFACTURERSWeapons are being produced by black market engineers and small, independent arms factories scattered throughout the world. Their quality and reliability vary widely. Category
| Name
| Availability
| Wgt (lbs)
| Damage
| Rate
| Payload
| Range
| Cost
| Notes
| Pistol
| .45 Automatic
| excellent
| 2
| 3d6
| Semi
| 7
| 135
| 400
|
| Pistol
| 9mm Automatic
| excellent
| 2
| 2d6
| Semi
| 13
| 120
| 600
|
| Pistol
| Stun Gun
| excellent
| 5
| *
| Single
| 10
| 100
| 1,000
| save or -10 combat bonuses for 2d4 rounds
| Pistol
| WR-10 Wilderness Ion Pistol
| Excellent
| 2
| 4d4
| Semi
| 30
| 600
| 10,000
| short E-clip
| Rifle
| 7.62mm Hunting Rifle
| excellent
| 8
| 4d6
| Single
| 6
| 900
| 200
| bolt action but clip fed
| Rifle
| .45 Sub- Machinegun
| excellent
| 6
| 3d6
| Full
| 30
| 600
| 700
|
| Rifle
| 9mm Sub- Machinegun
| excellent
| 7
| 2d6
| Full
| 30
| 600
| 900
|
| Rifle
| Shotgun
| excellent
| 7
| buck 3d6 | slug 6d6 Single
| 8
| 50' | 300' 800
| buck shot damages a 10 diameter area at 50' range
| Rifle
| 7.62mm Assault Rifle
| good
| 9
| 4d6
| Full
| 30
| 900
| 900
|
| Rifle
| WR-15 Wilderness Laser Rifle
| Excellent
| 9
| 6d6
| Semi
| 40
| 1,600
| 18,000
| popular frontier weapon, uses a built-in energy drum - no clips
| Rifle
| JA-9 Variable Laser Rifle
| Fair
| 6
| 4d6
| Semi
| 20
| 4,000
| 20,000
| scope gives +1 aimed, variable frequency laser to overcome laser-resistant armors
| Rifle
| WR-17 Wilderness Double Rifle
| Excellent
| 12
| Ion 8d6 | Laser 4d6 Both 1d6x10 Semi
| 20
| Ion 1,600 | Laser 1,200 24,000
| short e-clip, two barrels, can fire together, laser uses 1 charge and ion 2 charges per use.
| Rifle
| L-20 Pulse Rifle
| Good
| 7
| 1 rd 4d6 | 3 rd 1d6x10 Semi
| 25
| 1,600
| 25,000
| manufactured by black market and various small independents
| Rifle
| WR-19 Plasma Ejector
| Fair to Good
| 14
| 1d6x10
| Semi
| 10
| 1,600
| 28,000
| short e-clip
| Rifle
| JA-11 Juicer's Rifle
| fair
| 6.5
| varies
| varies
| 1 bullet | 20 chg varies
| 40,000
| 7.62mm: 4d6, aimed, 2000' | 7.62mm AP: 5d6, aimed, 2000' 7.62mm Explosive: 6d6, aimed, 2000' Laser: 4d6 or 8d6 (2 charges), semi-auto, 4000' Ion: 6d6, full auto, 1600' built-in energy canister adds 30 charge reserve Heavy
| Mini-Missile Launcher
| fair
| 35
| varies
| Single
| 1
| 1 mile
| 1,600
| illegal
| Heavy
| 7.62mm Light Machinegun
| fair
| 25
| 4d6
| Full
| 250
| 3,000
| 2,000
| mostly illegal
| Heavy
| .50 Heavy Machinegun
| fair to poor
| 45
| 6d6
| Full
| 250
| 3,000
| 5,000
| mostly illegal
| Heavy
| WR-20 Plasma Ejector
| Fair to Good
| 25
| 1d6x10
| Semi
| 20
| 1,600
| 28,000
| extra large e-clip | |
Hand Flare: cost 1 credit
Parachute Flare: 150' diameter for 60 seconds, cost 10 credits
Fusion Blocks: damage ranges from 2d4x10 to 2d4x100 in a 10' radius, from a block the size of a paperback novel, illegal, costs from 1,000 to 8,000
This page is copyright © 1998 by Jim Stoner
Last Modified July 17, 1998