There are a few places in the Skraypers(TM) book about how some powers are more common than others on Seeron. While that occurs in part due to the tables under each RCC, I decided to rewrite the tables in Heroes Unlimited(TM) to continue in a similar genre. I assume that the powers the authors felt were sufficiently important or appropriate to reprint in Skraypers(TM) will be among the most common, while those they choose didn't warrant the space would be less common. After moving around some powers that I personally like or dislike, the following tables were the result.
First, roll on the tables in the Skraypers(TM) book to determine the basic number and type of powers. When it refers to a random major or minor power, roll on the "Common Major Powers" and "Common Minor Powers" tables below.
Common Major Powers | Common Minor Powers
1-5
| roll on the Alter Powers table |
| 1-12
| roll on the Energy Expulsion Powers table
| 6-10
| roll on the Control Powers table |
| 13-25
| roll on the Extraordinary Ability Powers table
| 11-15
| roll on the Uncommon Major Powers table |
| 26-30
| roll on the Uncommon Minor Powers table
| 16-17
| Alter Limbs |
| 31-35
| Bend Light
| 18-20
| Alter Metabolism |
| 36-40
| Body Weapons
| 21-23
| Bio-Armor |
| 41-45
| Energy Resistance
| 24-25
| Chameleon |
| 46-48
| Flight: Winged
| 26
| Cloaking |
| 49-53
| Flight: Wingless
| 27-28
| Control Elemental Force: Air |
| 54-58
| Healing Factor
| 29-30
| Control Elemental Force: Fire |
| 59-62
| Heightened Hearing
| 31-32
| Control Others |
| 63-65
| Heightened Smell
| 33
| Copy Physical Structure |
| 66-70
| Impervious to Fire
| 34-37
| Create Force Field |
| 71-75
| Manipulate Kinetic Energy
| 38-39
| Darkness Control |
| 76-80
| Mental Stun
| 40-41
| Disruptive Touch |
| 81-87
| Power Channelling
| 42
| Divine Aura |
| 88-90
| Radar
| 43-45
| Energy Absorption |
| 91-94
| Supervision: Advanced Sight
| 46-48
| Energy Weapon Extensions |
| 95-97
| Supervision: Nightvision
| 49-52
| Force Aura |
| 98-100
| Supervision: Ultraviolet and Infrared
| 53-54
| Gravity Manipulation |
|
|
| 55-56
| Growth |
|
|
| 57
| Immortality |
| Uncommon Major Powers
| 58-59
| Intangibility |
| 1-5
| Animal Abilities
| 60-61
| Invisibility |
| 6-10
| Animal Metamorphosis
| 62-65
| Invulnerability |
| 11-15
| Bio-Ghost
| 66
| Item Reduction |
| 16-20
| Gem Powers
| 67
| Karmic Power |
| 21-30
| Holographic Memory Projection
| 68
| Lycanthropy |
| 31-35
| Mimic
| 69-72
| Magnetism |
| 36-40
| Multiple Beings
| 73-75
| Mechano-Link |
| 41-45
| Multiple Lives
| 76-78
| Natural Combat Ability |
| 46-50
| Negative Matter
| 79-80
| Negate Super Abilities |
| 51-55
| Plant Control
| 81-82
| Shapechange |
| 56-65
| Shrink
| 83-84
| Sonic Power |
| 66-75
| Slow Motion
| 85-87
| Sonic Flight |
| 76-80
| Sonic Absorption and Reflection
| 88-89
| Sonic Speed |
| 81-85
| Spin at High Velocity
| 90-92
| Super-Energy Expulsion |
| 86-90
| Stretching
| 93-95
| Supernatural Strength |
| 91-95
| Transferal/Possession
| 96-97
| Teleport |
| 96-100
| Mass Manipulation
| 98-99
| Tentacles |
|
|
| 100
| Vibration |
|
|
| |
---|
Alter Powers | Uncommon Minor Powers
1-5
| Adapt to Environment |
| 1-10
| Adhesion
| 6-10
| Alter Facial Features |
| 11-20
| Alter Physical Body
| 11-15
| Alter Limbs |
| 21-25
| Clock Manipulation
| 16-23
| Alter Phsyical Structure: Electricity |
| 26-35
| Flight: Glide
| 24-33
| Alter Phsyical Structure: Fire |
| 36-45
| Heightened Taste
| 34-38
| Alter Phsyical Structure: Ice |
| 46-55
| Heightened Touch
| 39-43
| Alter Phsyical Structure: Liquid |
| 56-65
| Horror Factor
| 44-52
| Alter Phsyical Structure: Metal |
| 66-75
| Multiple Limbs
| 53
| Alter Phsyical Structure: Plant |
| 76-85
| Nightstalking
| 54-60
| Alter Phsyical Structure: Plasma |
| 86-95
| Supervision: X-Ray
| 61-70
| Alter Phsyical Structure: Smoke or Mist |
| 96-100
| Underwater Abilities
| 71-80
| Alter Phsyical Structure: Stone |
|
|
| 81-85
| Animal Metamorphosis |
|
|
| 86-90
| Bio-Armor and Body Weapons |
| Energy Expulsion Powers
| 91-93
| Intangibility |
| 1-25
| Energy Expulsion: Electricity
| 94-98
| Lycanthropy |
| 26-35
| Energy Expulsion: Electrical Field
| 99-100
| Tentacles |
| 36-60
| Energy Expulsion: Energy
|
|
|
| 61-80
| Energy Expulsion: Fire
|
|
|
| 81-100
| Energy Expulsion: Light
| Control Powers |
|
| 1-15
| Control Elemental Force: Air |
| Extraordinary Ability Powers
| 16-30
| Control Elemental Force: Earth |
| 1-10
| Extraordinary ME
| 31-45
| Control Elemental Force: Fire |
| 11-20
| Extraordinary MA
| 46-60
| Control Elemental Force: Water |
| 21-30
| Extraordinary PB
| 61-62
| Control Insects |
| 31-45
| Extraordinary PS
| 63-75
| Control Kinetic Energy |
| 46-55
| Extraordinary PP
| 76-90
| Control Others |
| 56-75
| Extraordinary PE
| 91-95
| Control Radiation |
| 76-85
| Extraordinary SPD
| 96-100
| Control Static Electricity |
| 86-100
| Superhuman Strength
|
|
|
|
|
|
|
|
|
| Minor Powers Available to Seermen |
| Major Powers Available to Seermen
| 1-10
| Extraordinary ME |
| 1-15
| roll on the Control Powers table
| 11-20
| Extraordinary MA |
| 16-20
| Bio-Ghost
| 21-30
| Healing Factor |
| 21-30
| Cloaking
| 31-35
| Heightened Hearing |
| 31-40
| Disruptive Touch
| 36-40
| Heightened Smell |
| 41-50
| Divine Aura
| 41-45
| Heightened Taste |
| 51-60
| Holographic Memory Projection
| 46-50
| Heightened Touch |
| 61-70
| Invisibility
| 51-65
| Mental Stun |
| 71-80
| Karmic Power
| 66-75
| Nightstalking |
| 81-84
| Mimic
| 76-80
| Radar |
| 85-90
| Negate Super Abilities
| 81-85
| Supervision: Advanced Sight |
| 91-100
| Transferal/Possession
| 86-90
| Supervision: Nightvision |
|
|
| 91-95
| Supervision: Ultraviolet and Infrared |
|
|
| 96-100
| Supervision: X-Ray |
|
|
| |
---|
This page is copyright © 1998 by Jim Stoner
Last Modified August 1, 1998